Retro 3D Artists of SpaceHey
Welcome to the Retro 3D Artists of SpaceHey group!
The focus of this group is on 3D video game graphics from the late 90's and early 2000's.
3D models of this era on consoles like the Playstation, Nintendo 64, DS/DSi, Dreamcast, etc. utilized small textures and low polygon counts in order to run well on the limited hardware capabilities of the time.
There are no rules mandating that you strictly adhere to the limitations of the era as it is not necessary in this day and age. It is fine to make things purely for the aesthetic of it. For uniformity purposes, it would be nice if single-mesh creations could be kept to 2,000 tris and below. Again, this is NOT necessary; please just have fun!
Please message Bravo should any issues arise on the page.
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